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Errandly

A mobile-first errands marketplace for campuses: students post an errand, a verified runner delivers it, and both sides confirm the hand-off with one-time codes.

Errandly homepage
Project overview
Type
Working concept
Brand
Campus errands marketplace concept
Industry
Marketplace · Delivery & Student Life
Our role
Product design · UX · Full-stack development
Year
2026
The challenge

Students constantly need small things fetched (lunch, printing, groceries, laundry) and plenty of other students would happily earn from running them. Without trust, though, nobody hands money or food to a stranger. The product had to make every hand-off safe and every payment traceable.

The work

How we approached it.

  1. 01

    One account, three roles

    The same person can request errands, run them for a bounty, or manage a campus kiosk, switching modes from the top bar.

  2. 02

    Trust built into every step

    Security deposits, ID verification, trust scores and pickup and drop-off codes make each delivery accountable, with disputes and an SOS button when something goes wrong.

  3. 03

    Built for the phone in your hand

    A glassy, thumb-friendly interface that installs as an app, with live order tracking, chat with the runner, and M-Pesa for deposits and Connects.

What we built

  • Requester home, errand posting and live order tracking
  • Runner task board, Connects and earnings
  • Pickup and drop-off OTP verification
  • Vendor kiosk dashboard
  • Wallet, deposits and M-Pesa STK Push
  • Disputes, admin console and installable app (PWA)

Services

Product designUXFull-stack development

Technology

Next.jsTypeScriptTailwind CSSDjango RESTChannelsM-Pesa Daraja
The outcome
  • Complete requester, runner and vendor journeys
  • Interactive public demo on sample data
  • Django API with real-time chat
Next steps

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